Brief Summary
This course is all about diving into the exciting world of Autodesk Maya! You'll play around with its cool tools and learn through fun exercises, making the whole process a breeze and super engaging.
Key Points
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Introduction to Autodesk Maya, an industry-standard 3D content creation tool.
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Overview of various modules like modeling, UV layout, and animation.
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Hands-on exercises to apply knowledge and skills.
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Self-paced learning through pre-recorded videos.
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Access to downloadable work files for practice.
Learning Outcomes
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Become familiar with the Maya interface.
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Understand key modules for 3D creation.
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Develop skills to tackle personal projects.
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Gain hands-on experience through practical exercises.
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Build a solid foundation in 3D content creation.
About This Course
Dive into Maya with this course touching on all the different modules and how to apply these tools using fun exercises.
Autodesk Maya remains the industry standard for creating 3D content-- and with good reason! Maya's robust and expansive toolset includes incredible modeling, UV layout, surfacing, lighting, rigging, animation, dynamics, and rendering tools. In fact, this toolset is so extensive and deep that many game and broadcast studios use Maya exclusively for all of their CG production needs. In this introductory VTC course, we will dive into Maya 2013 and touch on all of the different Maya modules by applying these tools to a series of fun exercises. This title is a self-paced software training course delivered via pre-recorded video. We do not provide additional information outside of the posted content.
Work files for this course can be downloaded from the first lecture.
Anonymized U.
Well, I would have like a pre-explanation of ideas b4 explaining small details. Other than that, he's good. I found out that I prefer Blender which is way more easy to use. Want to use Maya just to create realistic 3D faces and realistic environments that Blender can't do. But that's just me.