DIY iOS Games: A Developer Guide - Anti Candy Crunch

Learn how to create a game with revolutionary MATCH-4 gameplay! Get the source code and submit your own reskin to the App Store!

  • Overview
  • Curriculum
  • Instructor
  • Review

Brief Summary

This course is your gateway to creating a fun and addictive MATCH-4 game for iOS! With the included source code and tutorials, you'll be ready to launch your own version in no time!

Key Points

  • Hands-on access to the Anti Candy Crunch source code.
  • Step-by-step tutorials on reskinning and submission to the App Store.
  • Features like Facebook integration, in-app purchases, and Game Center.

Learning Outcomes

  • Understand how to reskin and modify an existing iOS game source code.
  • Learn how to integrate social media and monetization features.
  • Submit your game to the App Store successfully.

About This Course

The MATCH-4 Source Code in Swift 4.2, iOS 12 and Xcode 10

Update - The source code is now updated to iOS12, Swift 4.2 and Xcode 10!

NEW FEATURE in v.12.0.0 - (18.10.2018)

  • Updated to iOS 12, Xcode 10, Swift 4.2

  • Updated Rebeloper Store to 4.0.0 ( files changed: RebeloperStoreSetup.swift, RebeloperStoreConfig.plist, Info.plist, AppDelegate.swift, Gameplay.swift, Shop.swift, BDPlayerStats.swift, Podfile )

  • Updated Firebase/Core; Firebase/AdMob pods

  • Fixed Tiles not found on board - big red X image being displayed instead (file changed: Gameplay.swift, lines 365, 375)

NEW FEATURE in v.2.3.0. (20.08.2017): Localization

Update (15.09.2016) - The source code is now updated to support iOS10, Swift 3 and Xcode 8!

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Luca Petrucci is enrolled in this course and on 25 October 2016 his app "Jungle Smash Mania" was featured in the Italian App Store under "New and Noteworthy"!!!

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Are you tired of reskinning the same old MATCH-3 source codes?

Do you want to leverage the awesome features of a game like Candy Crush Saga, but do not want to be a copycat?

Are you looking for a revolutionary MATCH-4 gameplay?

You are in good place! In this course you will get your hands on our latest source code "Anti Candy Crunch" and you will learn how to set it up and submit it to the App Store. In this course I will submit a reskin called Anti Cookie Crunch. Anti Cookie Crunch is already available on the App Store! Download it to take a look at what the source code can offer.

We wanted to create a game that will turn heads. While researching the market I've found that there are a LOT (some good, some bad) of MATCH-3 source codes.

What will make a bang is a new gameplay: Match 4 candies or more! Do not match 3!

This course takes you by hand and shows you how you can reskin and submit your very own version of Anti Candy Crunch to the App Store.

Features of the Anti Candy Crunch source code include:

  • Revolutionary MATCH-4 gameplay

  • Facebook Login

  • Facebook App Invites

  • Facebook Share

  • 3 Virtual Currency Pack In-app Purchases - This is where you will make money

  • No Ads In-app Purchase - This is where you will make money

  • Ads from AdMob (banner) and Chartboost (interstitial) - This is where you will make money

  • Rate My App System

  • More Apps Page

  • Game Center Leaderboard

  • Achievements

  • 108 Levels

  • 2 types of gameplay: timed or with moves

  • User data is saved into Firebase (user data is easily restored)

  • Facebook Friends and their scores are shown in the Map Scene

  • Random Level Mode

  • many more

You will get your hands on the Anti Candy Crunch source code and hands on video tutorials how to put your own reskin of it on the App Store. Take a look at the free Introduction video to find out more.

Enrich your app portfolio with this delightful, addicting, fun and money maker source code! Enroll now!

CHANGELOG

12.0.0 - (18.10.2018)

  • Updated to iOS 12, Xcode 10, Swift 4.2

  • Updated Rebeloper Store to 4.0.0 ( files changed: RebeloperStoreSetup.swift, RebeloperStoreConfig.plist, Info.plist, AppDelegate.swift, Gameplay.swift, Shop.swift, BDPlayerStats.swift, Podfile )

  • Updated Firebase/Core; Firebase/AdMob pods

  • Fixed Tiles not found on board - big red X image being displayed instead (file changed: Gameplay.swift, lines 365, 375)

11.0.12 - (16.07.2018)

• Fixed Game Center Leaderboard not sending correct data (file changed: Gameplay.swift, lines 936, 937)

11.0.11 - (01.07.2018)

• Fixed Launch Screen bottom white border on iPhoneX (file changed: LaunchScreen.stroyboard)

• Added option to reset stars count for level upon replay (file changed: Setup.swift, GameOver.swift, BDPlayerStats.swift)

11.0.10 - (10.05.2018)

• Fixed crash after buying No Ads IAP (file changed: Levels.swift)

11.0.9 - (09.05.2018)

• Fixed Rate Button not opening app Review Page (file changed: Settings.swift, Setup.swift)

11.0.8 - (03.05.2018)

• Fixed misplaced cookies when swiping really fast continuously (file changed: Gameplay.swift)

11.0.7 - (15.04.2018)

• Fixed background music issue when presenting an AdMob Interstitial ad (file changed: SmartAdMob.swift)

• Fixed interstitial issue delaying gameplay presentation (file changed: Setup.swift, Levels.swift, AppDelegate.swift)

11.0.6 - (05.04.2018)

• Fixed PlayerStats crash (file changed: GameViewController.swift)

11.0.5 - (30.03.2018)

• Added support for AdMob Interstitials (file changed: Levels.swift, GameViewController.swift, SmartAdMobConstants.swift, SmartAdMob.swift)

11.0.4 - (24.01.2018)

• Fixed Sound on/off button scaling infinitely down when tapped fast for several times (file changed: BDButton.swift)

• Fixed one png file not opening in Photoshop in the Resources folder

• Updated Resources folder with new assets

11.0.3 - (12.01.2018)

• Added option to animate matched cookies with png circles (file changed: Gameplay.swift, Setup.swift, Assets.xcassets)

11.0.2 - (05.01.2018)

• Added Localization

11.0.1 - (27.12.2017)

• Fixed minor background music bug (file changed: GameViewController.swift)

11.0.0 - (21.12.2017)

• Rebuilt whole app; removed unnecessary features, images; made ui flow smoother


10.0.5 - (06.12.2017)

• Fixed Crash due to no internet connection in fetching localised prices to the In-app purchase buttons as Apple’s new requirements (file changed: GameScene.swift)

10.0.4 - (01.12.2017)

• Removed unnecessary UIActivityTypes from share (file changed: GameScene.swift)

10.0.3 - (01.12.2017)

• Added localised prices to the In-app purchase buttons as Apple’s new requirements (file changed: GameScene.swift)

10.0.2 - (27.10.2017)

• Removed App Invites functionality because with the release of the Facebook SDK version 4.28.0, App Links Hosting is deprecated. It will be supported until February 5, 2018.

10.0.1 - (23.09.2017)

• Added SmartReviewController.

10.0.0 - (20.09.2017)

• Updated code to Swift4 / Xcode9 / iOS11 / iPhone8 / iPhone8 Plus / iPhone X. This is a brand new project! You will need to start from scratch. Besides the obvious code changes one resource has been modified (TopPanel.png) and one new resource has been added (TopPaneliPhoneXExtension.png) - waiting for Facebook to fix the warnings in their SDKs (but they are only warnings - the code works fine with them)

2.3.1 - (08.09.2017)

• Fixed Facebook Friend profile images sometimes not showing up (files changed: WorldMapScene.swift).

2.3.0 - (20.08.2017)

• Added Localization - this is a BRAND NEW version of the code; almost all files have been changed - To update you will need to start to set up your app with this version.

2.2.1 - (04.08.2017)

• Fixed the following issue: When a user completes a level and at the same time completes an achievement, then first the achievement pops up (and sometimes also and ad). This leads to a conflict, because it cause the 'You win' popup to NOT show and the user goes back in a game that is already won....This is annoying for a user, because the user has to make another move to complete the already completed level. (Thank you GamingV1 for the bug report) - (file changed: GameScene.swift)

2.2.0 - (10.07.2017)

• Updated Pods

• Fixed all warnings

2.1.1 - (22.12.2016)

• Updated code to fix Valid Facebook App Invites coins to give ( file changed: GameViewController.swift - line 604 )

2.1.0 - (10.11.2016)

• Fixed issues with SwiftKeychainWrapper ( file changed: Podfile; GameViewController.swift; PlayerStats.swift; SettingsScene.swift )

• Made the Star (that is after the counter of stars label) in the Gameplay to be a button that goes to the Shop. Thanks for the feature request phillip kidd ( files changed: GameScene.sks; GameScene.swift )

• Added button to Game Over Panel that goes to Main Menu. Thanks for the feature request simpleapps ( files changed: GameScene.sks )

2.0.4 - (06.11.2016)

• Improvement: AdMob banner now spans to the sides of the screen on all devices ( file changed: Main.storyboard )

• Updated project to automatic recommended settings

2.0.3 - (02.10.2016)

• Fixed Screen being cut in iPad Landscape Orientation ( for a quick patch all you need to do is: select your Target; go to General and in Deployment Info check “Requires Full Screen”)

2.0.2 - (15.09.2016)

• Updated Info.Plist file to avoid ‘Invalid Build’ when uploading to the App Store because of Facebook. Basically added the following:

<key>NSPhotoLibraryUsageDescription</key>

  <string>Facebook would like to access your photo library.</string>

2.0.1 - (15.09.2016)

  • Updated Info.Plist file to avoid ‘Invalid Build’ when uploading to the App Store. Basically added the following:

<key>NSCalendarsUsageDescription</key>

<string>Advertisement would like to create a calendar event.</string>

<key>NSBluetoothPeripheralUsageDescription</key>

<string>Advertisement would like to use bluetooth.</string>

2.0.0 - (08.09.2016)

  • Updated to iOS 10 and Swift 3 - this version will run only in Xcode 8+

1.0.2 - (05.09.2016)

  • Added Documentation file with link to Udemy

1.0.1 - (01.09.2016)

  • Added Alert showing Facebook App Invite progress and how much stars are given for the action

1.0.0 - (26.08.2016)

  • Initial Release


  • create their own version of Anti Candy Crunch - an iOS source code that is provided in the course

  • set up Facebook, Firebase, AdMob, Chartboost, iTunes Connect for their new version

  • submit their new version (reskin) of the source code to be published on the App Store

Instructor

Profile photo of Alex Nagy
Alex Nagy

I am a senior iOS developer with more than 8 years of experience in building scalable, high quality iOS apps.I have been teaching on Udemy since mid 2012 as an established and respected instructor. Currently my courses have more than 33.000 students in total and counting.I'm experienced in:✅ SwiftUI✅ Combine✅ Reactive Programming✅ UIKit✅ Firebase✅ Stripe✅ Swift 5I am a developer...

Review
4.9 course rating
4K ratings
ui-avatar of Shawna Boucher
Shawna B.
1.0
4 years ago

This is not a walk through of how to make the app! There is a lot of good information in the training but you will not be able to get the code to compile by watching the videos. Not to mention this is from years ago and no longer works with new xcode/swift.

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ui-avatar of D. W. Palme
D. W. P.
1.0
6 years ago

I have to buy the source despite having paid for the course?

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ui-avatar of Bernard Huff
Bernard H.
5.0
6 years ago

I really enjoyed the fact that the instructor took his time in explaining how to complete an app. Most instructors only give you bits and pieces of an app and leave you hanging out to dry, but this guy doesn't take the half handed approach. He walks you thru the entire process of building and sustaining a profitable business in the iOS Spritekit Game Development field. Which is very...very...rare. I look forward to what's to come from Nagy. ????????

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ui-avatar of Nick Daws
Nick D.
5.0
7 years ago

As a developer everything I have seen from Alex has been top notch. I have learn so much from Alex over the years and I'm very grateful he does not hold back any information and does not assume you are a A+ developer already. Thank You Alex for everything you do.

Nick

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ui-avatar of Jon
Jon
5.0
7 years ago

Another excellent course by Alex.
This course is great fun and you can actually see real resualts at the end of it.

I would highly recommend this course to anyone wanting to make apps for the App Store .

Brilliant !! Thank you.

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ui-avatar of Julian Viole
Julian V.
5.0
7 years ago

Amazing

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ui-avatar of Nathan Imhoff
Nathan I.
4.0
7 years ago

Very friendly guy might want to cut out some of the glitches just to speed up. A few of the screens have changed for Facebook. Over all satisfied!

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ui-avatar of Bela Kovacs
Bela K.
5.0
7 years ago

Sandor is the first person who's lead trough on this type of guides step by step. A+++++

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ui-avatar of Larry Doran
Larry D.
4.5
7 years ago

Excellent guide. I really like that the instructor keeps any errors that he encounters during the build process in the videos and then goes into "troubleshooting" mode to find the solution. This is helpful for new developers.

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ui-avatar of Syed Shariefi
Syed S.
5.0
7 years ago

Reskinning at its best...

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