About This Course
Want to learn how to create amazing particle simulations for fluids? Then this is the course for you Realflow is great
Dynamic Simulations with fluids/particles using Realflow 2014
At the time of release this is the First course on "Dynamic Particle Simulations on Udemy"
Creating particle simulations is sometimes very complex this course is the first one to try to simplify the process and is meant as a starter course into the amazing world of particle simulations, having seen and watched many tutorials on the subject I felt there was a massive need to follow complete processes and make it understandable to intermnediate and beginners alike.
This is the first course on Udemy as of 10/02/2017 on Dynamics simulations on Udemy and I feel it deserves its place within the 3D Courses!
Enjoy working through the early stages of learning Realfow and then into projects as I take you on an action packed course into the world of 3D Particle simulations in Reaflow 2014!
We will learn the following:
Getting to grips with Realflow interface
Importing out and into Realflow
Importing Realflow simulations and objects into Maya
Emitter options and Rigid body effects
Controlling particles with Daemons
3 Tutorials that cover everything taught
Controlling your fluids with DSplines
and more tip and tricks along the way!
Whos it for?
This course is for anyone interested in particle and dynamic simulations
Beginners upwards will find this of interest
professionals and students wanting to intergrate this into work or existing projects
I had a lot of fun creating this for you and everything I have done inside the course is aimed at addressing the lack of information on the subject on the internet.
All the best
David
UK Online training Centre
Have a great understanding or particles and simulations inside Realflow
Know how to import and export data from and to Realflow
Apply both basic and advanced simulations inside of Realflow
Ross C.
Great, could do with targeted tutorial on making big rolling waves like Bob ross and getting them into unity