Game Design - Environments using ZBrush, Substance and Unity

  • Overview
  • Curriculum
  • Instructor
  • Review

About This Course

Learn to Create Environments for Game inside ZBrush, learn to paint in Substance Painter and import into Unity

I am excited to welcome you to this indepth course on modelling an environments for game.

During this course we will explore many techniques for creating games environments in this case a rocky terrain set, I will show you in detail how to model, map, paint and export your game ready assets from ZBrush, along the way we will look at painting using substance painter and also how to export the new maps out of Substance, we will look at Maya and scaling as well as the GOZ feature of Zbrush, not only that but we will also take a look at marmoset as well the end goal is to bring these assets into Unity and create a game set.

So let me give you a break down of all the exciting stuff we are going to do together:

Misc

  1. Reference gathering

  2. Scale in Maya

  3. Overview

ZBrush

  1. Set Creation

  2. GOZ from ZBrush to Maya

  3. Texturing as well as texturing from photoshop

  4. Creating tile-able textures

  5. UV mapping

  6. Creating Low Poly Models

  7. Exporting from ZBrush to Substance

  8. Multi map exporter

  9. We will work on a Rock as well as a complete set

And More...

Maya

  1. Getting the scale correct in Maya

We do not use Maya much in this course so its not a major requirement of the course as sizing can be done inside Unity!

Substance Painter

  1. Baking maps form Models created in ZBrush

  2. Painting our set

  3. Creating roughness and metallics in Substance

  4. Looking at the basic navigation and shelves

  5. Exporting from Substance

And More...

Marmoset Toolbag 3

  1. We will use this to take a quick look at the textures we produce on a material

You do not require this program for the course

Unity

  1. In the last part of the course we will imports all our assets

  2. Apply the materials to the set

  3. Scale and arrange a quick set extension

  4. Add mist to the scene

  5. Add a skybox to the scene

  6. Add Colliders to our set

  7. Add a FRP to the scene so we can look around in realtime

And More...

This course is a primer for my more detailed courses coming out soon and the course is here to give you a general understanding of Game Modelling with that in mind this course is targeted at Intermediate level modellers and can be considered a next step in your evolution as a game designer!

I really hope you enjoy the course and hope to see you soon.

  • Have a Deeper understanding of Game design

  • Be able to create there own sets

Course Curriculum

1 Lectures

Instructor

Profile photo of UK Online Training Centre
UK Online Training Centre

UK Online Training Centre specialist in creative design and visualization software Who am I? My Name is David Newton and I will be your course instructor, I have been training people online since 2002 with you tube and now I offer my skills to you on Udemy. My skill sets range from Graphic design all the way through to 3D...

Review
4.9 course rating
4K ratings
ui-avatar of Jose E Velazquez
Jose E. V.
5.0
5 years ago

Instructor is very good at covering the subject matter proceeds at a good pace and you will get allot out of the course

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ui-avatar of Anthony Tweedie
Anthony T.
4.0
7 years ago

Applies directly to field of interest so far

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ui-avatar of Jeff Thorne
Jeff T.
5.0
7 years ago

Instructor goes through the complete work flow so you can learn how to create your own. I really like his courses. The best complete workflow instructor ZBrush, Unity, Substance Painter, Marmoset. Great Courses!

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ui-avatar of Rustyn Simmons
Rustyn S.
5.0
7 years ago

This is a good course to learn the basics of environment design with ZBrush, Substance Painter, and Unity. The instructor goes through a few different techniques and makes it easy to follow along.

The only things I would say that would make the course better would be to approach it with the idea that this will be modular and will be tiled. I wish substance designer had been used to create the rock textures but that is more of a personal preference.

Otherwise the course is great for beginners and the instructor is extremely helpful and responsive both on Udemy and the Facebook group.

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ui-avatar of Brian Davidson
Brian D.
3.5
7 years ago

The course is very good apart from the following:

Creating materials in Zbrush is pointless in my opinion (they don't look good) when when the course utilises Substance Painter, also the texturing in Substance Painter could be better, doesn't look realistic.

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ui-avatar of Monica Bauer
Monica B.
5.0
7 years ago

A good introduction to Substance Painter and Unity, great for beginner students with no previous experience.

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